Halo: Combat Evolved 1.05 and earlier allows remote game servers to cause a denial of service (client crash) via a long value in a game server reply, which triggers a NULL dereference.
CVSS 2.0
Severity: MEDIUM
Problem Type: NVD-CWE-Other,
Products Affected
| Vendor | Product | Version |
|---|---|---|
| gearbox_software | halo_combat_evolved | 1.31 |
| gearbox_software | halo_combat_evolved | 1.2 |
| gearbox_software | halo_combat_evolved | 1.4 |
| gearbox_software | halo_combat_evolved | 1.5 |
Off-by-one error in Halo Combat Evolved 1.04 and earlier allows remote attackers to cause a denial of service (server crash) via a long client response.
CVSS 2.0
Severity: MEDIUM
Problem Type: NVD-CWE-Other,
Products Affected
| Vendor | Product | Version |
|---|---|---|
| gearbox_software | halo_combat_evolved | 1.31 |
| gearbox_software | halo_combat_evolved | 1.2 |
| gearbox_software | halo_combat_evolved | 1.4 |
Gearbox Software Halo: Combat Evolved 1.6 allows remote attackers to cause a denial of service (infinite loop) via malformed data.
CVSS 2.0
Severity: MEDIUM
Problem Type: NVD-CWE-Other,
Products Affected
| Vendor | Product | Version |
|---|---|---|
| gearbox_software | halo_combat_evolved | 1.6 |